Armor Concepts Primitive

Primitive/tribal armor designs.  Focus was on leathers and found objects.

Primitive/tribal armor designs. Focus was on leathers and found objects.

Armor Concepts Primitive

Armor sets based on primitive styles. Concepts were for low poly and vertex colored meshes using limited color palettes. Another design limitation was character customization was broken into two slots, body armor and helmets. Therefore, all designs had "fit together" in physical space.